Trailer for Xmanna Metaverse project. Created as final pixels in Unreal Engine with characters created in Reallusion CC, crowds sim via Toolchefs LTD motion capture via Xsens powered on ASUS ProArt with NVIDIA RTX. Utilising WDBlack SSD by Western Digital for real-time rendering and remote team collaboration via Perforce Software on Amazon Web Services (AWS)
Credits:
Director: HaZ Dulull
Producers: paula crickard HaZ Dulull
Executive producers: Steve Stein Randall Middleton Meirav Harel Gabi Harkham
Head of CG: Andrea Tedeschi
Motion capture: Alex Kong
UE artists / animators: Sam Rebelo myles low Mark Cheng, MBA HaZ Dulull Andrea Tedeschi
UE Dev: Ernesto Argüello
Music / sound design: Zelig Sound